vator ← back home
#game-design // 2025

VATOR

You are a monster / creature / ghost stuck in a strange elevator, encountering even stranger creatures on different floors. Is there a way out?

Vator is a point & click puzzle game that takes place in an elevator. There are hints in the elevator itself and on different floors that help you figure out what the next floor to go is.

The challenge of the game is to figure out the order in which you need to visit the floors to make it to the end.

This was my first bigger project at school! A game design project that consisted of theory of game design and designing a point & click game on our own in Unity.

I designed the story, characters, scenes, animations and interactions. Also added ambient music to enhance the atmosphere.

floor no 5 hinting that the next floor is 2. the creature has 2 limbs, 2 horns and there are 2 snake lamps in the scene.

elevator in the middle of a road

where it all begins.

class: Digital product design project 1.
supervisors: Helene Vellevoog.
tools: Unity, Aseprite.
duration: 14 weeks.
design: individual.

inside the elevator you can also look in the mirror and check your ghost self out :p

view from inside the elevator
Vator game flowchart
empty floor with message - respect the order

there are 4 empty floors that just have this message to indicate that there is an order to be followed.

last floor and end credits scene.